Hard Clears
A comprehensive database of Celeste's hardest maps, as well as its top players.
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Latest Proposals
"Rescind Submission" button
Currently, the only way to correct mistakes in a submission is to create a duplicate submission, which makes me feel bad for verifiers; I believe this would be a generally convenient feature
Propose Website Suggestion
1. Star ratings do not explain why a map is difficult Star difficulty is a useful aggregation, but it forces very different challenges into one value. Two routes with the same stars rating might ask for very different skills (aiming vs. endurance vs. route-finding skills). 2. Some players want to train skills This would allow for these players to practice their skill sets and become an overall better player 3. Improves Map Discovery HardClears already has a considerable set of existing data. The skill tags enable the site to: Relevant surface content Minimize noise when surfing Create a sense of having a smaller, more manageable database The first element in Significantly, this does not mean pre-existing metrics (stars, death, time) are insignificant. It adds a level of meaning upon them. 4. Community Knowledge Is Currently Underutilized Skill tags translation: Experiential knowledge → collective knowledge Subjective feelings → aggregated trends This makes the site smarter without the need to have the moderators manually categorize the maps. 5. Enables New Player Insights Without Competitive Pressure Every player doesn't want to compete either on speed or death count. Skill tags enable players to: Understand their strengths and weaknesses Track growth overtime Feel recognized for specializing in certain aspects: for example, endurance-focused players This broadens the engagement beyond pure leaderboard competition.